Idle Heroes · Progression guide

Idle Heroes First E5 Guide: Which Hero Copies and Fodder to Keep

A carry can have enough duplicates for E5 and still be several promotions away. The missing pieces may be 9-star food, an unfinished 10-star feeder or a same-faction material used earlier in the chain. Track those separately before you lock in a hero.

Quick answer · Our advice

Reserve nine total copies of an eligible carry over the full route. From a completed 10-star carry, you still need four copies, two separate 9-star fodder heroes and three separate 10-star fodder heroes. Check each promotion preview before committing materials.[1][2]

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By GachaLootGuide reviewed

Standard five-step Enable chain. Community recipe tables from 2019–2021 cross-checked against later player guidance; use the current promotion panel for your specific hero.

How many copies and fodder heroes does E5 take?

In the standard recipe, five copies are already accounted for in the 10-star carry. Four more are used during Enabling. The E3 step takes a 10-star fodder hero and does not ask for another carry copy.[1][2]

The two 9-star fodder units used at E1 and E2 are separate from the 9-star units already built into any 10-star feeder. Earlier star upgrades may ask for same-faction materials even though the 9-star and 10-star Enable fodder is listed as any faction in the documented recipe.[1]

Swipe across the table to see all columns.

How many copies and fodder heroes does E5 take? comparison
Upgrade from the preceding tierExtra copy of the carrySeparate fodder consumed
E11One 9-star
E21One 9-star
E30One 10-star
E41One 10-star
E51One 10-star

References[1][2]

Worked example: count the full build without counting feeders twice

Worked example: a 10-star carry with unfinished feeders

Which heroes should you lock before building fodder?

  1. Our advice: Lock the carry and its loose copies. Then mark supports you actively use, scarce duplicates with an intended role, and heroes whose removal would leave a hole in the team or faction lineup. Start with a small protected list you can explain.

  2. Our advice: Name each feeder’s destination before building it. One 9-star can fill E1 or become an ingredient inside a 10-star. Assign it to one route and check where the other route will get its own unit.

  3. Our advice: Review same-faction inputs before raising a feeder. If the only way forward consumes one of the carry copies or a protected support, switch the feeder project or wait for another eligible input.[1]

  4. Our advice: If a selection chest can supply the last carry copy, check its actual pool. Open it once the target and reachable promotion are clear. Use the current panel for special heroes, substitutes and any action involving regression.

Idle Heroes first E5 questions

Does E3 use a duplicate of the carry?

The documented standard E3 recipe uses one 10-star fodder hero without another carry copy. Check that your hero’s preview shows the same inputs.[1][2]

Can two separate 9-stars substitute for a 10-star?

The standard E3–E5 slots take an eligible 10-star each. Use the actual promotion screen to see accepted items. Five-star equivalents are for accounting only.[1][2]

Should I pick my first E5 only by number of copies?

Our advice: Choose a usable carry for your next objective and compare how far away its next milestone is. More copies can shorten the route, but they cannot replace the role you need or the separate fodder.[3][1]

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